Openpet OpenClaw Skill - ClawHub
Do you want your AI agent to automate Openpet workflows? This free skill from ClawHub helps with communication tasks without building custom tools from scratch.
What this skill does
Virtual pet (Tamagotchi-style) game for chat platforms. Triggers on pet commands like "feed pet", "pet status", "play with pet", "name pet", "pet sleep", "new pet". Supports multi-user across Discord, WhatsApp, Telegram, etc. Each user gets their own pet that evolves based on care.
Install
npx clawhub@latest install openpetFull SKILL.md
Open original| name | description |
|---|---|
| openpet | Virtual pet (Tamagotchi-style) game for chat platforms. Triggers on pet commands like "feed pet", "pet status", "play with pet", "name pet", "pet sleep", "new pet". Supports multi-user across Discord, WhatsApp, Telegram, etc. Each user gets their own pet that evolves based on care. |
OpenPet
Virtual pet game. Each user gets one pet, tracked by {platform}_{userId}.
State
Pets stored in tamagotchi/pets/{platform}_{userId}.json:
{
"name": "Blobby",
"species": "blob",
"hunger": 30,
"happiness": 70,
"energy": 50,
"age": 5,
"born": "2026-02-01T12:00:00Z",
"lastUpdate": 1738442780000,
"alive": true,
"evolution": 1,
"totalFeedings": 12,
"totalPlays": 8,
"ownerId": "202739061796896768",
"platform": "discord",
"ownerName": "mattzap"
}
Create tamagotchi/pets/ directory if missing.
Commands
| Trigger | Action |
|---|---|
pet, pet status |
Show stats + ASCII art |
feed pet |
hunger -30, happiness +5 |
play with pet |
happiness +25, energy -20 |
pet sleep |
energy +40, happiness +5 |
name pet [name] |
Set pet name |
new pet |
Reset (only if dead or confirm) |
pet help |
Show commands |
New User Flow
- Any pet command from unknown user → create egg
- First interaction → hatch to blob
- Show welcome message + commands
Stats Display
╭──────────╮
│ (◕‿◕) │
│ ♥ │
│ "Name" │
╰──────────╯
❤️ Happiness: ████████░░░░ 70%
🍖 Hunger: ███░░░░░░░░░ 30%
⚡ Energy: █████░░░░░░░ 50%
Use sprites from references/sprites.json. Mood = happy (≥70), neutral (40-69), sad (<40).
Evolution
| Stage | Requirement |
|---|---|
| egg → blob | First interaction |
| blob → cat | age ≥10, feedings ≥15, plays ≥10 |
| cat → dragon | age ≥30, feedings ≥50, plays ≥40 |
Check evolution after each interaction. Announce with fanfare.
Death
Pet dies if: hunger ≥ 100 OR happiness ≤ 0
BUT if immortalMode: true in config, pets don't die — they just get very sad and hungry. Stats cap at 99/1 instead of triggering death. Default is immortal mode ON.
Show memorial (if death enabled), offer new pet to restart.
Decay (Cron)
Set up cron job openpet-tick every 2 hours:
- hunger +15, happiness -10, energy -5
- Clamp all stats 0-100
- Check death conditions
- Alert owner if critical (hunger >80 or happiness <20)
- Increment age daily
Platform Detection
Extract from message context:
- Discord:
discord_{userId} - WhatsApp:
whatsapp_{phoneNumber} - Telegram:
telegram_{chatId} - Signal:
signal_{uuid}
Alerts
Send to user's origin platform when:
- Pet is hungry (>80): "🍖 {name} is starving!"
- Pet is sad (<20): "😢 {name} misses you!"
- Pet died: "💀 {name} has passed away..."
- Evolution: "✨ {name} evolved into a {species}!"